Time

The time cycle is divided in two periods, Day and Night.

Daily Events are triggered in the beginning of the day.

Day
During the day, the player can:
 * Read expeditions' reports
 * Contract new explorers
 * Dismiss explorers
 * Craft itens
 * Buy itens
 * Sell itens
 * Research blueprints
 * Modify itens

Night
When the night comes, it is the time for the player send the explorers in expeditions.